I think I've finally finished transcribing the Bone Dragon (a.k.a. White Dragon in OoE) code. It was a confusing muddled hassle. ... In other words, it was borderline ingenious! There were only three phases for the ribs, none of which actually did anything significant. The skull handled all the code and only used four stages. I have a hunch that's proof a different programmer worked on the Bone Dragon's code. Other enemies would have done the same functions over twice or thrice the number of phases.
I'm tired now. I think I will spend the rest of this night studying the fans in Wind Man's stage in Mega Man 6. GMvania can stand to be put on hiatus for a day or two. It's already been in the planning stages for a year...
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