Nifty Effect Code #2 (or wherever I left off at)
hspeed = (hspeed + 1/20) mod 2;
What it does: Accelerates and then stops, then accelerates and stops.
Why you should care: Remember those zombies in Diablo II that dragged huge-ass swords as they lurched toward you, then suddenly lunged at you when in range? It's kinda like that style of walking, only more pronounced.
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