Nov 11, 2011

An old enemy has reared its ugly head once again. Back in the nostalgia-ridden olden days of v0.1 and v0.2, Trevor had a nasty bug whereby he would be jumping and hit his face on the side of a ledge in the air. Even though I've long since programmed it to let Trevor ignore all ledges a certain height from where he started his jump, once again he's getting smacked in the face by inanimate objects. It's only in one specific situation, though, so now I just need to figure out what the hell is making it bug out there and only there.

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